Welcome to the twelfth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!
I just realized that I am a casual EVE player.
Oh, I would've described myself as much if anyone would've asked. But to tell the truth, I spend far more time involved with EVE than even when I was hardcore raiding in WoW.
If my friends who don't play EVE knew how much time I use fiddling around with the game in one manner or another, they'd probably classify me as a "hardcore" EVE player. But this is definitely not true.
The interesting thing about EVE is that you can spend a lot of time offline messing with stuff. Using EFT to look at ship fits. Either for your current ships or ships you dream about flying. Or use EVEMon or EVEHQ to develop training plans.
There there's the ability to utilize the API to develop applications. The ability to develop applications from downloading your wallet journal to developing more extensive applications to look at inventory, market orders, etc. are available to each and every person in the EVE Universe. Not just to developers that are required to sign agreements with CCP.
Because of the API there already is at least one mobile app. for EVE. Capsuleer for the iPhone. I don't have an iPhone so I've not used Capsuleer, however everything I've read about it has been good.
Do I want the ability to do more of EVE on a mobile platform? Yes! And no. LOL Imagine if I could update my training skill queue, or start and deliver manufacturing jobs? If I could watch the markets and contracts and maybe snap up Ferrogel at the cheapest .1 isk that I could find?
Oh, I don't believe that flying ships (much less combat) would be feasible, mainly due to the screen size restrictions.
But I'd dearly love to do some stationkeeping chores when I'm in a boring meeting. ;)